Skip to main content

StreamingDeserializer

Struct StreamingDeserializer 

Source
pub struct StreamingDeserializer<'a> { /* private fields */ }
Expand description

A streaming YAML deserializer operating directly on parser events.

Bypasses the intermediate Value AST for the supported subset of YAML. See the module-level documentation for when to use this type versus crate::from_str.

§Examples

use noyalib::StreamingDeserializer;
use serde_core::Deserialize as _;

#[derive(serde::Deserialize)]
struct Doc { k: i32 }

let mut de = StreamingDeserializer::new("k: 42\n");
let doc = Doc::deserialize(&mut de).unwrap();
assert_eq!(doc.k, 42);

Implementations§

Source§

impl<'a> StreamingDeserializer<'a>

Source

pub fn new(input: &'a str) -> Self

Create a streaming deserializer over the given YAML input using default parser settings.

Source

pub fn with_config<C>(input: &'a str, config: C) -> Self
where C: Into<ParseConfig>,

Create a streaming deserializer with a custom parser configuration.

Accepts anything convertible to the internal ParseConfig — most callers pass a &crate::ParserConfig. Use this to tighten security limits (max_depth, max_document_length, alias expansion caps) for untrusted input.

Source

pub fn with_tag_registry(self, registry: Arc<TagRegistry>) -> Self

Install a TagRegistry on this deserializer. Custom tags listed in the registry will be stripped on the streaming path instead of forcing a fallback to the Value AST.

§Examples
use noyalib::{StreamingDeserializer, TagRegistry};
use serde_core::Deserialize as _;
use std::sync::Arc;

#[derive(serde::Deserialize)]
struct Temp(f64);

let reg = Arc::new(TagRegistry::new().with("!Celsius"));
let mut de = StreamingDeserializer::new("!Celsius 42.0")
    .with_tag_registry(reg);
let t = Temp::deserialize(&mut de).unwrap();
assert_eq!(t.0, 42.0);
Source

pub fn end(&mut self) -> Result<()>

Require that the input holds nothing after the value just deserialized: no second document, no trailing syntax error.

T::deserialize(&mut de) stops as soon as T is complete, so a caller driving the deserializer directly must call this after it, as crate::from_str does, or bytes past the first document are never read. Without it, a: 1\n---\na: 2 deserializes as 1 where from_str refuses the stream.

§Errors

Error::MoreThanOneDocument when another document follows, or the parse error of whatever follows the value.

§Examples
use noyalib::StreamingDeserializer;
use serde_core::Deserialize as _;

let mut de = StreamingDeserializer::new("1\n---\n2\n");
let first = i32::deserialize(&mut de).unwrap();
assert_eq!(first, 1);
assert!(de.end().is_err());

Trait Implementations§

Source§

impl Debug for StreamingDeserializer<'_>

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<'de> Deserializer<'de> for &mut StreamingDeserializer<'de>

Source§

type Error = Error

The error type that can be returned if some error occurs during deserialization.
Source§

fn deserialize_any<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Require the Deserializer to figure out how to drive the visitor based on what data type is in the input. Read more
Source§

fn deserialize_bool<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a bool value.
Source§

fn deserialize_i64<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an i64 value.
Source§

fn deserialize_u64<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a u64 value.
Source§

fn deserialize_f64<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a f64 value.
Source§

fn deserialize_str<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a string value and does not benefit from taking ownership of buffered data owned by the Deserializer. Read more
Source§

fn deserialize_string<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a string value and would benefit from taking ownership of buffered data owned by the Deserializer. Read more
Source§

fn deserialize_char<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a char value.
Source§

fn deserialize_option<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an optional value. Read more
Source§

fn deserialize_unit<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a unit value.
Source§

fn deserialize_newtype_struct<V>( self, name: &'static str, visitor: V, ) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a newtype struct with a particular name.
Source§

fn deserialize_seq<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a sequence of values.
Source§

fn deserialize_map<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a map of key-value pairs.
Source§

fn deserialize_enum<V>( self, _name: &'static str, _variants: &'static [&'static str], visitor: V, ) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an enum value with a particular name and possible variants.
Source§

fn deserialize_identifier<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting the name of a struct field or the discriminant of an enum variant.
Source§

fn deserialize_ignored_any<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type needs to deserialize a value whose type doesn’t matter because it is ignored. Read more
Source§

fn deserialize_unit_struct<V>( self, _name: &'static str, visitor: V, ) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a unit struct with a particular name.
Source§

fn deserialize_struct<V>( self, name: &'static str, _fields: &'static [&'static str], visitor: V, ) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a struct with a particular name and fields.
Source§

fn deserialize_bytes<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a byte array and does not benefit from taking ownership of buffered data owned by the Deserializer. Read more
Source§

fn deserialize_byte_buf<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a byte array and would benefit from taking ownership of buffered data owned by the Deserializer. Read more
Source§

fn deserialize_i8<V>( self, visitor: V, ) -> Result<V::Value, <Self as Deserializer<'de>>::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an i8 value.
Source§

fn deserialize_i16<V>( self, visitor: V, ) -> Result<V::Value, <Self as Deserializer<'de>>::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an i16 value.
Source§

fn deserialize_i32<V>( self, visitor: V, ) -> Result<V::Value, <Self as Deserializer<'de>>::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an i32 value.
Source§

fn deserialize_u8<V>( self, visitor: V, ) -> Result<V::Value, <Self as Deserializer<'de>>::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a u8 value.
Source§

fn deserialize_u16<V>( self, visitor: V, ) -> Result<V::Value, <Self as Deserializer<'de>>::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a u16 value.
Source§

fn deserialize_u32<V>( self, visitor: V, ) -> Result<V::Value, <Self as Deserializer<'de>>::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a u32 value.
Source§

fn deserialize_f32<V>( self, visitor: V, ) -> Result<V::Value, <Self as Deserializer<'de>>::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a f32 value.
Source§

fn deserialize_tuple<V>( self, len: usize, visitor: V, ) -> Result<V::Value, <Self as Deserializer<'de>>::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a sequence of values and knows how many values there are without looking at the serialized data.
Source§

fn deserialize_tuple_struct<V>( self, name: &'static str, len: usize, visitor: V, ) -> Result<V::Value, <Self as Deserializer<'de>>::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a tuple struct with a particular name and number of fields.
Source§

fn deserialize_i128<V>( self, visitor: V, ) -> Result<<V as Visitor<'de>>::Value, Self::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an i128 value. Read more
Source§

fn deserialize_u128<V>( self, visitor: V, ) -> Result<<V as Visitor<'de>>::Value, Self::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an u128 value. Read more
Source§

fn is_human_readable(&self) -> bool

Determine whether Deserialize implementations should expect to deserialize their human-readable form. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> ErasedDestructor for T
where T: 'static,

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<T> MaybeSendSync for T

§

impl<D> OwoColorize for D

§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
§

fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
§

fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
§

fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
§

fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
§

fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
§

fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
§

fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
§

fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
§

fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
§

fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
§

fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
§

fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
§

fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
§

fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
§

fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
§

fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
§

fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
§

fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
§

fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
§

fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
§

fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
§

fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
§

fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
§

fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
§

fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
§

fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
§

fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
§

fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
§

fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
§

fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
§

fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
§

fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
§

fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
§

fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
§

fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
§

fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
§

fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
§

fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
§

fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
§

fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
§

fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
§

fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
§

fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
§

fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
§

fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
§

impl<T> Paint for T
where T: ?Sized,

§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling [Attribute] value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi [Quirk] value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1:

renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the [Condition] value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new [Painted] with a default [Style]. Read more
§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
§

impl<T> Pointable for T

§

const ALIGN: usize

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.